2013年1月8日星期二

Minecraft

Introduction

Minecraft is a sandbox indie game originally created by Swedish programmer Markus "Notch" Persson and later developed and published by Mojang. It was publicly released for the PC on May 17, 2009, as a developmental alpha version and, after gradual updates, was published as a full release version on November 18, 2011. A version for Android was released a month earlier on October 7, and an iOS version was released on November 17, 2011. On May 9, 2012, the game was released on Xbox 360 as an Xbox Live Arcade game, co-developed by 4J Studios. All versions of Minecraft receive periodic updates.
The creative and building aspects of Minecraft allow players to build constructions out of textured cubes in a 3D procedurally generated world. Other activities in the game include exploration, gathering resources, crafting and combat. Gameplay in its commercial release has two principal modes: survival, which requires players to acquire resources and maintain their health and hunger; and creative, where players have an unlimited supply of resources, the ability to fly, and no health or hunger. A third gameplay mode named hardcore is the same as survival, differing only in difficulty; it is set to hardest setting and respawning is disabled, forcing players to delete their worlds upon death.

Gameplay

Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game. However, there is an optional achievement system.The gameplay by default is first person, but players have the option to play in third person mode.The core gameplay revolves around breaking and placing blocks. The game world is essentially composed of rough 3D objects—mainly cubes—that are arranged in a fixed grid pattern and represent different materials, such as dirt, stone, various ores, water, and tree trunks. While players can move freely across the world, objects and items can only be placed at fixed locations relative to the grid.Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.The game primarily consists of two game modes: survival and creative. Unlike in survival mode, in creative mode, players have access to unlimited blocks, regenerate health when damaged, and can fly freely around the world.The game also has a changeable difficulty system of four levels; the easiest difficulty (peaceful) removes any hostile creatures that spawn.
At the start of the game, the player is placed on the surface of a procedurally generated and virtually infinite game world. Players can walk across the terrain consisting of plains, mountains, forests, caves, and various water bodies. The world is divided into biomes ranging from deserts to jungles to snowfields.The in-game time system follows a day and night cycle, with one full cycle lasting 20 real time minutes. Throughout the course of the game, players encounter various non-player characters known as mobs, including animals, villagers and hostile creatures.During the daytime, non-hostile animals, such as cows, pigs, and chickens, spawn. They may be hunted for food and crafting materials.During nighttime and in dark areas, hostile mobs, such as large spiders, skeletons, and zombies spawn.Some Minecraft-unique creatures have been noted by reviewers, such as the Creeper, an exploding creature that sneaks up on the player, and the Enderman, a creature with the ability to teleport and pick up blocks.


A few of the hostile mobs displayed in Minecraft creative mode from left to right: zombie, spider, Enderman, Creeper, skeleton
The game world is procedurally generated as players explore it, using a seed which is obtained from the system clock at the time of world creation unless manually specified by the player.Although limits exist on vertical movement both up and down, Minecraft allows for an infinitely large game world to be generated on the horizontal plane, only running into technical problems when extremely distant locations are reached. The game achieves this by splitting the game world data into smaller sections called "chunks", which are only created or loaded into memory when players are nearby.
The game's physics system, in which most solid blocks are unaffected by gravity, has often been described as unrealistic by commentators.Liquids in the game flow from a source, a liquid block which can be removed by placing a solid block in place of it.Complex systems can be built using primitive mechanical devices, electrical circuits, and logic gates built with an in-game material known as redstone.
Minecraft features two alternate dimensions besides the main world – the Nether and The End.The Nether is a hell-like dimension accessed via player-built portals that contain many unique resources and can be used to travel great distances in the overworld.The End is a barren land in which a boss dragon called Enderdragon dwells.Killing the dragon cues the game's ending credits, written by Irish author Julian Gough. Players are then allowed to teleport back to their original spawn point in the overworld, and will receive "The End" achievement.

 Inconclusion

This is a fun game and for those who Said it Was overrated its not clearly you dont understand a few things first its basically a sandbox type game which mean Do Whatever you want.Secondly the game IS being constantly updated and there are many mods that people have made for it and in time this could be the next greatest game.I will admit it has its problems and set backs but the game is constantly Changing into something new.


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